I actually came across this on Reddit last night. This is a little bit of a variation of exactly what I'm trying to do with my word. Now, this has some stretched words which I can't do, and it is also in color, but it gets the basic idea.
Wednesday, October 30, 2013
Bill Cunningham
Funny how things work- I saw this article about New York Fashion Week on Pinterest the day after we talked about Bill Cunningham in class. It has some of his "best" photos. I look forward to learning more about him. http://www.pinterest.com/pin/163888873913539206/
Monday, October 28, 2013
“What Language Looks Like”
The goal of this project is to learn how
placement, context and manipulation effect the meaning of a word. We selected
our own word and emphasized its meaning on two-dimensional black and white,
then were given a word with our group to create out of cardboard and place in a
context to express meaning. With photography, we created personal booklets that
also expressed the meaning of the word and displayed the installation of the
big word we created.
Wednesday, October 23, 2013
Ji Lee
I remembered seeing the work of Ji Lee, a designer that played with expressing words and ideas together, after talking about this type activity. I looked up his work again for inspiration, and I think its totally awesome and exactly what I am going for in this assignment. Here is a couple photos of his stellar work.
Pathfinder
The Pathfinder exercises helped me get ideas for how to manipulate my word, "change". Though I did have some trouble at the beginning, now I know new ways to manipulate text, which is exciting for me. I'm always looking for new styles and new ways to create, so this exercise was fun.
Sunday, October 20, 2013
What Language Looks Like: Change
For the beginning of the "What Language Looks Like" project we have to choose a word and its find its definition. I've chosen "change", and it is defined as, "make or become different" or "
take or use another instead of."
Wednesday, October 16, 2013
Wallstreet Journal Magazine
Sunday, October 6, 2013
IDEO
These news segments over IDEO were
really interesting. The company is a product design firm in Paolo Alto,
California, that was a pretty revolutionary office style back in what looked
like the ‘90s. There was no big boss during meetings, but a collaborative environment.
They had a couple of mantras written on the wall: “defer judgment”, “build on
the ideas of others”, “one topic at a time”, “stay focused”, and “fail often in
order to succeed sooner”. Overall the office seemed to focus on making people
feel comfortable enough to share ideas and collaborate, and it worked because
they came up with some really innovative stuff, I believe it was the boss (only
in the technical term) who said, “Enlightened trial and error succeeds over the
planning of the lone genius”. They also encouraged playfulness, and I can see
how that would help stimulate a creative environment rather than a typical
office. It seems like a great place to work, one that was fun but also one
where everyone is extremely dedicated and works hard to contribute. It was
pretty inspirational for office life could be like- fun and successful.
Understanding Comics
This reading was a little bit of information overload for
me. There were a thousand visuals and the text was jumping all over the place,
being in cartoon form. There were a lot of ideas thrown around, but here’s what
stuck for me…
When you turn an image into a cartoon, you are
“amplifying” its meaning because you’re stripping the image down to its
essential meaning in a way realism cannot.
It focuses you on the idea. We also see ourselves in cartoons, viewer
identification has helped cartoon break into the world of pop culture. All of the things we experience in life can be
split into two categories, the concept and the senses. And words are the
“ultimate abstraction”. Writing is perceived, you have to decode it, but
pictures are received and the messages is instantaneous. We live in a “symbol-oriented
culture”, where iconography is a form of universal communication. In the end,
images only have the power that we give them.
Review of Writer’s Toolbox
From this reading I learned about
the powers of writing. Writing can help you in the creative process, from
mind-mapping to writing out ideas. Mind mapping has been used by Da Vinci,
Picasso, Charles Darwin, Albert Einstein and many more. Mind maps can help you
see patterns emerge and concepts that might need to be remapped. Concept maps
are similar and help you make a more thorough analysis of “conceptual
relationships and meanings” and help with “cognitive organization” by showing
the relationships of concepts from general to specific and help greatly as a
jumping-off point for future writing. Freewriting focuses on a specific idea and helps
put thoughts and ideas down, it is similar to journaling, and helps stimulate
more productive thinking and writing. Brainwriting is essentially
brainstorming, it helps you get many ideas out and on paper. This especially
helps people who would rather write ideas down than present them in front of a
group with speech. Word lists help us with idea generation and give us a sense
of accomplishment. Writing also helps in the next phase after creative in
communicating the idea, which leads to public writing on “proposals, project
briefs, cover letters and even blog entries”.
Thursday, October 3, 2013
Objectified
This was a really exciting film to
watch, I had heard about it a lot before and seen clips from it previously. I
think the main part that intrigued me, and its probably the same for most of
the students, was just being able to see designers at work and get to hear from
them because you so rarely get to hear from designers like that. With fashion
all you hear about is the designers, but no so much with industrial and graphic
design, there are less fan clubs, press coverage and prestige. So this was a
fun documentary to watch.
I really do think I learned a lot,
if not more than anything else just from being exposed to all of these
designers I hadn’t heard of yet. I typed furiously to get all of the names
down, and now have a great resource to go back to and look up their work. I
also got to hear all of these designers’ personal philosophies, which was great
and inspiring. I think it is always inspiring to see other people get where you
want to go.
This movie
focused on industrial design but the ideas taken from it can be applied to all
fields of design, and all fields of work because some of what people said was
just advice in general. From Dieter Rams I will always think “Users react
positively when things are clear and understandable”. From Jonathan Ive I will
remember to, “get design out of the way”, make it so clear and simple that
people don’t even need to think about it and the design couldn’t be any other
way. From the Bouroullec brothers I know that as a designer I need to help
people organize, from Marc Newson to look into the future, from Paola Antoneli
that I should make good design available for everyone. From Bill Moggridge to
remember the interactive design and digital software is as much as important as
the physical design. And finally from Tim Brown, we need to be sustainable, we
know people won’t keep things forever so we need to make a way to keep it safe
for disposal or reusable in the environment.
Make It Better: Project Brief
For this project we have been asked to select an object that
we think is lacking in design, that costs under five dollars, and redesign it
to make it better. The object could not work how it is supposed to, be really
hideous or possibly both. For this project my team has decided to fix a cutting
board that lacked in functionality.
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